Documentation for vtkWin32MappedInteractor

vtkWin32MappedInteractor - provide an event driven interface

Super Class: vtkRenderWindowInteractor

Description:

vtkWin32MappedInteractor is a convenience object that provides event event bindings to common graphics functions. For example, camera zoom-in/zoom-out, azimuth, and roll. It is one of the window system specific subclasses of vtkRenderWindowInteractor. Mouse bindings: Button 1 - rotate, Button 2 - pan, Button 3 - zoom The distance from the center of the renderer viewport determines how quickly to rotate, pan and zoom. Keystrokes: r - reset camera view w - turn all actors wireframe s - turn all actors surface e - exits

 

See Also:

vtkRenderWindowInteractor vtkWin32OglrRenderWindow

 

Methods:

void vtkWin32MappedInteractor ()
void vtkWin32MappedInteractor ()
static vtkWin32MappedInteractor *New ()
const char *GetClassName ()
void PrintSelf (unknown & ,vtkIndent )
void Initialize ()
void Start ()

 

Detailed Method Descriptions:

Setup to be ready to process events.

void Initialize ()

Start an event loop.

void Start ()