vtkVoxelModeller - convert an arbitrary dataset to a voxel representation
Super Class: vtkDataSetToStructuredPointsFilter
Description:
vtkVoxelModeller is a filter that converts an arbitrary data set to a structured point (i.e., voxel) representation. It is very similar to vtkImplicitModeller, except that it doesn't record distance; instead it records occupancy. As such, it stores its results in the more compact form of 0/1 bits.
See Also:
Methods:
void vtkVoxelModeller () | |
const char *GetClassName () | |
void PrintSelf (unknown & ,vtkIndent ) | |
static vtkVoxelModeller *New () | |
float ComputeModelBounds (float ,float ) | |
void SetSampleDimensions (int ,int ,int ) | |
void SetSampleDimensions (int ) | |
int *GetSampleDimensions () | |
void SetMaximumDistance (float ) | |
float GetMaximumDistance () | |
void SetModelBounds (float *) | |
void SetModelBounds (float ,float ,float ,float ,float ,float ) | |
float *GetModelBounds () | |
void Write (char *) | |
void Execute () |
Detailed Method Descriptions:
static vtkVoxelModeller *New () |
float ComputeModelBounds (float ,float ) |
void SetSampleDimensions (int ,int ,int ) | |
void SetSampleDimensions (int ) | |
int *GetSampleDimensions () |
void SetMaximumDistance (float ) | |
float GetMaximumDistance () |
void SetModelBounds (float *) | |
void SetModelBounds (float ,float ,float ,float ,float ,float ) | |
float *GetModelBounds () |
void Write (char *) |