vtkVolume - represents a volume (data & properties) in a rendered scene
Super Class: vtkProp
Description:
vtkVolume is used to represent a volumetric entity in a rendering scene. It inherits functions related to the volume's position, orientation and origin from vtkProp. The volume maintains a reference to the volumetric data (i.e., the volume mapper). The volume also contains a reference to a volume property which contains all common volume rendering parameters.
See Also:
Methods:
void vtkVolume () | |
void vtkVolume () | |
const char *GetClassName () | |
void PrintSelf (unknown & ,vtkIndent ) | |
static vtkVolume *New () | |
void Render (vtkRenderer *) | |
void Update () | |
float GetScale () | |
void SetScale (float ) | |
void GetMatrix (vtkMatrix4x4 *) | |
float *GetBounds () | |
float GetMinXBound () | |
float GetMaxXBound () | |
float GetMinYBound () | |
float GetMaxYBound () | |
float GetMinZBound () | |
float GetMaxZBound () | |
void SetVolumeMapper (vtkVolumeMapper *) | |
vtkVolumeMapper *GetVolumeMapper () | |
void SetVolumeProperty (vtkVolumeProperty *) | |
vtkVolumeProperty *GetVolumeProperty () | |
unsigned long GetMTime () | |
void GetMatrix (vtkMatrix4x4 &) | |
void SetVolumeProperty (vtkVolumeProperty &) |
Detailed Method Descriptions:
static vtkVolume *New () |
void Render (vtkRenderer *) |
void Update () |
float GetScale () | |
void SetScale (float ) |
void GetMatrix (vtkMatrix4x4 *) |
float *GetBounds () | |
float GetMinXBound () | |
float GetMaxXBound () | |
float GetMinYBound () | |
float GetMaxYBound () | |
float GetMinZBound () | |
float GetMaxZBound () |
void SetVolumeMapper (vtkVolumeMapper *) | |
vtkVolumeMapper *GetVolumeMapper () |
void SetVolumeProperty (vtkVolumeProperty *) | |
vtkVolumeProperty *GetVolumeProperty () |
unsigned long GetMTime () |
void GetMatrix (vtkMatrix4x4 &) |