vtkVRMLExporter - export a scene into VRML 2.0 format.
Super Class: vtkExporter
Description:
vtkVRMLExporter is a concrete subclass of vtkExporter that writes VRML 2.0 files. This is based on the VRML 2.0 draft #3 but it should be pretty stable since we aren't using any of the newer features.
See Also:
Methods:
![]() | void vtkVRMLExporter () |
![]() | void vtkVRMLExporter () |
![]() | static vtkVRMLExporter *New () |
![]() | const char *GetClassName () |
![]() | void PrintSelf (unknown & ,vtkIndent ) |
![]() | void SetFileName (char *) |
![]() | char *GetFileName () |
![]() | void SetFilePointer (unknown *) |
![]() | unknown *GetFilePointer () |
![]() | void WriteData () |
![]() | void WriteALight (vtkLight * ,unknown *) |
![]() | void WriteAnActor (vtkActor * ,unknown *) |
![]() | void WritePointData (vtkPoints * ,vtkNormals * ,vtkTCoords * ,vtkScalars * ,unknown *) |
Detailed Method Descriptions:
![]() | void SetFileName (char *) |
![]() | char *GetFileName () |
![]() | void SetFilePointer (unknown *) |
![]() | unknown *GetFilePointer () |