vtkRendererSource - take a renderer into the pipeline
Super Class: vtkStructuredPointsSource
Description:
vtkRendererSource is a source object that gets its input from a renderer and converts it to structured points. This can then be used in a visualization pipeline. You must explicitly send a Modify() to this object to get it to reload its data from the renderer. Consider using vtkWindowToImageFilter instead of this class.
See Also:
Methods:
void vtkRendererSource () | |
void vtkRendererSource () | |
static vtkRendererSource *New () | |
const char *GetClassName () | |
void PrintSelf (unknown & ,vtkIndent ) | |
unsigned long GetMTime () | |
void SetInput (vtkRenderer *) | |
vtkRenderer *GetInput () | |
void SetWholeWindow (int ) | |
int GetWholeWindow () | |
void WholeWindowOn () | |
void WholeWindowOff () | |
void Execute () |
Detailed Method Descriptions:
unsigned long GetMTime () |
void SetInput (vtkRenderer *) |
vtkRenderer *GetInput () |
void SetWholeWindow (int ) | |
int GetWholeWindow () | |
void WholeWindowOn () | |
void WholeWindowOff () |