vtkRIBProperty - RIP Property
Super Class: vtkProperty
Description:
vtkRIBProperty is a subclass of vtkProperty that allows the user to specify named shaders for use with RenderMan. Both a surface shader and displacement shadr can be specified. Parameters for the shaders can be declared and set.
See Also:
Methods:
void vtkRIBProperty () | |
void vtkRIBProperty () | |
static vtkRIBProperty *New () | |
const char *GetClassName () | |
void PrintSelf (unknown & ,vtkIndent ) | |
void SetSurfaceShader (char *) | |
char *GetSurfaceShader () | |
void SetDisplacementShader (char *) | |
char *GetDisplacementShader () | |
void SetVariable (char * ,char *) | |
void AddVariable (char * ,char *) | |
char *GetDeclarations () | |
void SetParameter (char * ,char *) | |
void AddParameter (char * ,char *) | |
char *GetParameters () | |
void Render (vtkActor * ,vtkRenderer *) |
Detailed Method Descriptions:
void SetSurfaceShader (char *) | |
char *GetSurfaceShader () |
void SetDisplacementShader (char *) | |
char *GetDisplacementShader () |
void SetVariable (char * ,char *) | |
void AddVariable (char * ,char *) |
char *GetDeclarations () |
void SetParameter (char * ,char *) | |
void AddParameter (char * ,char *) |
char *GetParameters () |