vtkPointPicker - select a point by shooting a ray into a graphics window
Super Class: vtkPicker
Description:
vtkPointPicker is used to select a point by shooting a ray into a graphics window and intersecting with actor's defining geometry - specifically its points. Beside returning coordinates, actor, and mapper, vtkPointPicker returns the id of the closest point within the tolerance along the pick ray.
See Also:
Methods:
![]() | void vtkPointPicker () |
![]() | static vtkPointPicker *New () |
![]() | const char *GetClassName () |
![]() | void PrintSelf (unknown & ,vtkIndent ) |
![]() | int GetPointId () |
![]() | float IntersectWithLine (float ,float ,float ,vtkActor * ,vtkActor * ,vtkMapper *) |
![]() | void Initialize () |
Detailed Method Descriptions:
![]() | int GetPointId () |