Documentation for vtkPointPicker

vtkPointPicker - select a point by shooting a ray into a graphics window

Super Class: vtkPicker

Description:

vtkPointPicker is used to select a point by shooting a ray into a graphics window and intersecting with actor's defining geometry - specifically its points. Beside returning coordinates, actor, and mapper, vtkPointPicker returns the id of the closest point within the tolerance along the pick ray.

 

See Also:

vtkPicker vtkCellPicker.

 

Methods:

void vtkPointPicker ()
static vtkPointPicker *New ()
const char *GetClassName ()
void PrintSelf (unknown & ,vtkIndent )
int GetPointId ()
float IntersectWithLine (float ,float ,float ,vtkActor * ,vtkActor * ,vtkMapper *)
void Initialize ()

 

Detailed Method Descriptions:

Get the id of the picked point. If PointId = -1, nothing was picked.

int GetPointId ()