vtkImageNoiseSource - Create an image filled with noise.
Super Class: vtkImageSource
Description:
vtkImageNoiseSource just produces images filled with noise. The only option now is uniform noise specified by a min and a max. There is one major problem with this source. Every time it executes, it will output different pixel values. This has important implications when a stream requests overlapping regions. The same pixels will have different values on different updates.
Methods:
![]() | void vtkImageNoiseSource () |
![]() | static vtkImageNoiseSource *New () |
![]() | const char *GetClassName () |
![]() | void PrintSelf (unknown & ,vtkIndent ) |
![]() | void SetMinimum (float ) |
![]() | float GetMinimum () |
![]() | void SetMaximum (float ) |
![]() | float GetMaximum () |
![]() | void SetWholeExtent (int ,int ,int ,int ,int ,int ) |
![]() | void UpdateImageInformation () |
![]() | void Execute (vtkImageData *) |
Detailed Method Descriptions:
![]() | void SetMinimum (float ) |
![]() | float GetMinimum () |
![]() | void SetMaximum (float ) |
![]() | float GetMaximum () |
![]() | void SetWholeExtent (int ,int ,int ,int ,int ,int ) |
![]() | void UpdateImageInformation () |