vtkImageNoiseSource - Create an image filled with noise.
Super Class: vtkImageSource
Description:
vtkImageNoiseSource just produces images filled with noise. The only option now is uniform noise specified by a min and a max. There is one major problem with this source. Every time it executes, it will output different pixel values. This has important implications when a stream requests overlapping regions. The same pixels will have different values on different updates.
Methods:
| void vtkImageNoiseSource () | |
| static vtkImageNoiseSource *New () | |
| const char *GetClassName () | |
| void PrintSelf (unknown & ,vtkIndent ) | |
| void SetMinimum (float ) | |
| float GetMinimum () | |
| void SetMaximum (float ) | |
| float GetMaximum () | |
| void SetWholeExtent (int ,int ,int ,int ,int ,int ) | |
| void UpdateImageInformation () | |
| void Execute (vtkImageData *) |
Detailed Method Descriptions:
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| void SetMinimum (float ) | |
| float GetMinimum () | |
| void SetMaximum (float ) | |
| float GetMaximum () |
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| void SetWholeExtent (int ,int ,int ,int ,int ,int ) |
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| void UpdateImageInformation () |
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