vtkImageNoiseSource - Create an image filled with noise.
Super Class: vtkImageSource
Description:
vtkImageNoiseSource just produces images filled with noise. The only option now is uniform noise specified by a min and a max. There is one major problem with this source. Every time it executes, it will output different pixel values. This has important implications when a stream requests overlapping regions. The same pixels will have different values on different updates.
Methods:
void vtkImageNoiseSource () | |
static vtkImageNoiseSource *New () | |
const char *GetClassName () | |
void PrintSelf (unknown & ,vtkIndent ) | |
void SetMinimum (float ) | |
float GetMinimum () | |
void SetMaximum (float ) | |
float GetMaximum () | |
void SetWholeExtent (int ,int ,int ,int ,int ,int ) | |
void UpdateImageInformation () | |
void Execute (vtkImageData *) |
Detailed Method Descriptions:
void SetMinimum (float ) | |
float GetMinimum () | |
void SetMaximum (float ) | |
float GetMaximum () |
void SetWholeExtent (int ,int ,int ,int ,int ,int ) |
void UpdateImageInformation () |