Documentation for vtkDataSetMapper

vtkDataSetMapper - map vtkDataSet and derived classes to graphics primitives

Super Class: vtkMapper

Description:

vtkDataSetMapper is a mapper to map data sets (i.e., vtkDataSet and all derived classes) to graphics primitives. The mapping procedure is as follows: all 0D, 1D, and 2D cells are converted into points, lines, and polygons/triangle strips and then mapped to the graphics system. The 2D faces of 3D cells are mapped only if they are used by only one cell, i.e., on the boundary of the data set.

 

Methods:

void vtkDataSetMapper ()
void vtkDataSetMapper ()
static vtkDataSetMapper *New ()
const char *GetClassName ()
void PrintSelf (unknown & ,vtkIndent )
void Render (vtkRenderer * ,vtkActor *)
float *GetBounds ()
void SetInput (vtkDataSet *)
void SetInput (vtkImageCache *)
vtkPolyDataMapper *GetPolyDataMapper ()
unsigned long GetMTime ()
void SetInput (vtkDataSet &)

 

Detailed Method Descriptions:

Specify the input data to map.

void SetInput (vtkDataSet *)

Get the internal poly data mapper used to map data set to graphics system.

void SetInput (vtkImageCache *)
vtkPolyDataMapper *GetPolyDataMapper ()

Get the mtime also considering the lookup table.

unsigned long GetMTime ()

For legacy compatibility. Do not use.

void SetInput (vtkDataSet &)