vtkBYUWriter - write MOVIE.BYU files
Super Class: vtkPolyDataWriter
Description:
vtkBYUWriter writes MOVIE.BYU polygonal files. These files consist of a geometry file (.g), a scalar file (.s), a displacement or vector file (.d), and a 2D texture coordinate file (.t). These files must be specified to the object, the appropriate boolean variables must be true, and data must be available from the input for the files to be written. WARNING: this writer does not currently write triangle strips. Use vtkTriangleFilter to convert strips to triangles.
Methods:
void vtkBYUWriter () | |
void vtkBYUWriter () | |
static vtkBYUWriter *New () | |
const char *GetClassName () | |
void PrintSelf (unknown & ,vtkIndent ) | |
void SetGeometryFileName (char *) | |
char *GetGeometryFileName () | |
void SetDisplacementFileName (char *) | |
char *GetDisplacementFileName () | |
void SetScalarFileName (char *) | |
char *GetScalarFileName () | |
void SetTextureFileName (char *) | |
char *GetTextureFileName () | |
void SetWriteDisplacement (int ) | |
int GetWriteDisplacement () | |
void WriteDisplacementOn () | |
void WriteDisplacementOff () | |
void SetWriteScalar (int ) | |
int GetWriteScalar () | |
void WriteScalarOn () | |
void WriteScalarOff () | |
void SetWriteTexture (int ) | |
int GetWriteTexture () | |
void WriteTextureOn () | |
void WriteTextureOff () | |
void WriteData () | |
void WriteGeometryFile (unknown * ,int ) | |
void WriteDisplacementFile (int ) | |
void WriteScalarFile (int ) | |
void WriteTextureFile (int ) |
Detailed Method Descriptions:
void SetGeometryFileName (char *) | |
char *GetGeometryFileName () |
void SetDisplacementFileName (char *) | |
char *GetDisplacementFileName () |
void SetScalarFileName (char *) | |
char *GetScalarFileName () |
void SetTextureFileName (char *) | |
char *GetTextureFileName () |
void SetWriteDisplacement (int ) | |
int GetWriteDisplacement () | |
void WriteDisplacementOn () | |
void WriteDisplacementOff () |
void SetWriteScalar (int ) | |
int GetWriteScalar () | |
void WriteScalarOn () | |
void WriteScalarOff () |
void SetWriteTexture (int ) | |
int GetWriteTexture () | |
void WriteTextureOn () | |
void WriteTextureOff () |